I’ve been involved with a fair share of open source activities, game-related and otherwise, and by and large I have thoroughly enjoyed the ride. It all started with an overly ambitious open source game. It never went anywhere, yet I treasure the time I spent working on it. This project sent me head first into the marvels of collaborative open source–and game development, without any training wheels. It’s an experience and an education that comes highly recommended, but is not without its hits and misses. Getting it right the first time ultimately comes down to chance, but if nothing else, sharing my experience might improve your odds.
Keep reading to find out more.